The first full day of our cruise, we slept in late. A glorious, relaxing treat! We decided that unlike previous vacations, often accompanied by our commando vacationer children, we'd relax and zone out on our trip. That was our mission!
We slept in, and for lunch headed to Palo, the fancier Disney restaurant that requires a reservation and $20 per person. The server takes you on a tour of the food options: seafood, egg and pasta dishes, cheese tables, salads, fruits. . . .
. . . and desserts . . . it's eye-dazzling and overwhelming! And indulgent!
Next, when we could walk again with our increased weight and bulk and girth, without tipping over the ship, we wandered around, meandering to and fro, photographing Doug . . .
. . . . stuff (Disney wouldn't like me calling their "art" "stuff", but there are now Disney Swat teams patrolling my blog :) ). . . .
. . . . and me, reclining in the thoughtfully positioned portholes. . . .
But wait! Doesn't all that meandering to and fro work up a thirst? Why, it's time for the wine tasting! Being saddened by pathetically small things, I was saddened that I didn't this time get a tiny little "wine-tasting" pin to attach to my lanyard. What does one even do with a wine tasting pin, wear it proudly about Grand Forks? I don't know; but I wanted one again. . . .
So, we seemed to be accomplishing our mission of zone out relaxing during the day at sea, but we weren't quite ready to crash on a deck chair just yet, so we decided to caffeinate ourselves before sitting with our book-laden Nooks by the Quite Cove pool. And right by the pool is this little Quiet Cove Cafe, where these cheerful servers recommended two fancy coffees with all manner of tasty liqueurs stirred into them.
So, some hours later, after reading and snoozing by the pool, we managed to have dinner at our 8:15 seating in Triton's, the dining room for the evening. And further challenge to our bodies with the desserts of the night.
Unbelievably, we were still walking at the end of all this, and managed to find our way to Deck 4, where you can circle the ship a few times on their walking/jogging path. Definitely needed by this point!